1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
|
---------------------------------------------------------------------------
-- Drop down (quake-like) applications for the awesome window manager
---------------------------------------------------------------------------
-- Original by: Lucas de Vries <lucas_glacicle_com>
-- * http://awesome.naquadah.org/wiki/Drop-down_terminal
--
-- Modified by: Adrian C. <anrxc_sysphere_org>
-- * Original code turned into a module
-- * Startup notification disabled
-- * Slides in from the bottom of the screen by default
-- * Ported to awesome 3.4 (signals, new properties...)
--
-- Licensed under the WTFPL version 2
-- * http://sam.zoy.org/wtfpl/COPYING
---------------------------------------------------------------------------
-- To use this module add:
-- require("teardrop")
-- to the top of your rc.lua and call:
-- teardrop.toggle(prog, edge, height, screen)
-- from a keybinding.
--
-- Parameters:
-- prog - Program to run, for example: "urxvt" or "gmrun"
-- edge - Screen edge (optional), 1 to drop down from the top of the
-- screen, by default it slides in from the bottom
-- height - Height (optional), in absolute pixels when > 1 or a height
-- percentage when < 1, 0.25 (25% of the screen) by default
-- screen - Screen (optional)
---------------------------------------------------------------------------
-- Grab environment
local pairs = pairs
local awful = require("awful")
local capi = {
mouse = mouse,
client = client,
screen = screen
}
-- Teardrop: Drop down (quake-like) applications for the awesome window manager
module("teardrop")
local dropdown = {}
-- Drop down (quake-like) application toggle
--
-- Create a new window for the drop-down application when it doesn't
-- exist, or toggle between hidden and visible states if one does
-- exist.
function toggle(prog, edge, height, screen)
if screen == nil then screen = capi.mouse.screen end
if height == nil then height = 0.25 end
if edge == nil then edge = 0 end
if not dropdown[prog] then
-- Create table
dropdown[prog] = {}
-- Add unmanage signal for dropdown programs
capi.client.add_signal("unmanage", function (c)
for scr, cl in pairs(dropdown[prog]) do
if cl == c then
dropdown[prog][scr] = nil
end
end
end)
end
if not dropdown[prog][screen] then
spawnw = function (c)
-- Store client
dropdown[prog][screen] = c
-- Float client
awful.client.floating.set(c, true)
-- Get screen geometry
screengeom = capi.screen[screen].workarea
-- Calculate height
if height < 1 then
height = screengeom.height * height
end
-- Screen edge
if edge < 1 then
-- Slide in from the bottom of the screen
-- * screen height (resolution-wibox)+wibox size-term height
screenedge = screengeom.height + screengeom.y - height
else
-- Drop down from the top of the screen
-- * not covering the wibox
--screenedge = screengeom.y
-- * covering the wibox
screenedge = screengeom.y - screengeom.y
end
-- Resize client
c:geometry({
x = screengeom.x,
y = screenedge,
width = screengeom.width,
height = height
})
-- Mark application as ontop
c.ontop = true
c.above = true
-- Focus and raise client
c:raise()
capi.client.focus = c
-- Remove signal
capi.client.remove_signal("manage", spawnw)
end
-- Add signal
capi.client.add_signal("manage", spawnw)
-- Spawn program
awful.util.spawn(prog, false)
else
-- Get client
c = dropdown[prog][screen]
-- Switch the client to the current workspace
awful.client.movetotag(awful.tag.selected(screen), c)
-- Focus and raise if not hidden
if c.hidden then
c.hidden = false
c:raise()
capi.client.focus = c
else
c.hidden = true
end
end
end
|